Pick the Bunco Group Size. Table 1 is the head table: when a team there reaches 21 points, the bell rings and the round ends at every table.
Choose the number of Dice Sets. One set is 6 rounds, one for each number from 1 to 6.
Open Edit player names and type each name. This is optional, but it fills in every sheet.
Press Print tally cards, or Print score sheets and seating for the table chart.
After each round, type each team's Points, plus Buncos and Minis. The leaderboard adds it up for the prizes.
Your names and scores save by themselves, on this device only. To move them to another phone or computer, use Share or Save backup file.
Customize Bunco Party Size, Sets & Printable Sheets
Common Bunco Quick-Reference Rules (House Rules Vary)
Scoring (3 Dice)
Bunco (3-of-a-kind of round number): 21 pts
Mini-Bunco (3-of-a-kind of other number): 5 pts
Matching Die (matches round number): 1 pt each
Head Table & Planned Seating
Table 1 (Head Table) rings bell at 21 points to end the round.
Planned seating — follow your card: your card says which table and partner you have each round. Classic “winners move up” play ignores the table column on the card.
End-of-Night Prize Categories
Most Wins
Most Buncos (21-pt 3-of-a-kind)
Most Mini-Buncos (5-pt 3-of-a-kind)
Most Losses (Consolation)
Traveling Fuzzy / Last Holder
Optional Round Timer
10:00
Planned Seating — follow your card (1s through 6s)
1Round 1: Roll for 1sTo 21 pts
Table 1 (Head Table)
Team A: Player 1 & Player 12vsTeam B: Player 2 & Player 11
Table 2
Team A: Player 3 & Player 10vsTeam B: Player 4 & Player 9
Table 3
Team A: Player 5 & Player 8vsTeam B: Player 6 & Player 7
2Round 2: Roll for 2sTo 21 pts
Table 1 (Head Table)
Team A: Player 10 & Player 12vsTeam B: Player 5 & Player 6
Table 2
Team A: Player 1 & Player 11vsTeam B: Player 3 & Player 8
Table 3
Team A: Player 2 & Player 9vsTeam B: Player 4 & Player 7
3Round 3: Roll for 3sTo 21 pts
Table 1 (Head Table)
Team A: Player 9 & Player 11vsTeam B: Player 4 & Player 5
Table 2
Team A: Player 2 & Player 7vsTeam B: Player 3 & Player 6
Table 3
Team A: Player 1 & Player 10vsTeam B: Player 8 & Player 12
4Round 4: Roll for 4sTo 21 pts
Table 1 (Head Table)
Team A: Player 1 & Player 9vsTeam B: Player 7 & Player 11
Table 2
Team A: Player 8 & Player 10vsTeam B: Player 2 & Player 5
Table 3
Team A: Player 6 & Player 12vsTeam B: Player 3 & Player 4
5Round 5: Roll for 5sTo 21 pts
Table 1 (Head Table)
Team A: Player 7 & Player 9vsTeam B: Player 6 & Player 10
Table 2
Team A: Player 1 & Player 8vsTeam B: Player 4 & Player 12
Table 3
Team A: Player 5 & Player 11vsTeam B: Player 2 & Player 3
6Round 6: Roll for 6sTo 21 pts
Table 1 (Head Table)
Team A: Player 6 & Player 8vsTeam B: Player 3 & Player 11
Table 2
Team A: Player 5 & Player 9vsTeam B: Player 2 & Player 12
Table 3
Team A: Player 1 & Player 7vsTeam B: Player 4 & Player 10
Bunco Prize Leaderboard
Individual Bunco Standings (Sorted by Wins → Buncos → Mini-Buncos → Total Points)
How does Bunco scoring and the Head Table bell work?
Each round has a target number from 1 to 6. Rolling three-of-a-kind of the target number is a Bunco worth 21 points; three-of-a-kind of any other number is a Mini-Bunco worth 5 points; each matching die is worth 1 point. Table 1 (Head Table) rings the bell as soon as a team reaches 21 points, ending the round for all tables.
How do players change tables and partners between Bunco rounds?
Planned seating — follow your card. The card lists the table and partner for every round, and the chart tells everyone where to go next. If your group plays classic “winners move up”, ignore the table column on the card and move by the results instead.
Can I print both table score sheets and individual Bunco tally sheets?
Yes. Type your player names once, then click Print tally cards for personal score slips or Print score sheets and seating for the master table chart.